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my 5 YMMVs since February 2012

In response to YMMV by Ian Bogost. February 21, 2012: please be aware!   you need to bring your own towel, washcloth, scrubby, etc.  otherwise you’ll end up drip-drying after your shower! Also, if you are a light sleeper, bring earplugs.  The room and area is VERY quiet but there is persistent background noise from the […]

Designing the female orgasm

I recently “shared some insights” – as they say – with the audience at Lift13 conference in Geneva, Switzerland.  The organizers were interested in my prior work on interactive sexual apps, but rather than simply rehash the past, I wanted to bring something new to the conversation.  I proposed to talk about what’s wrong with […]

Bringing in the senses

As a reflection of my focus and interest in creating interaction and art with the lesser-used senses of smell, taste, and touch, I’ve been creating new business cards and working on a “sensory identity” (if you will).  I thought I’d share a bit more about my process. Working with Livia von Seld of LvS design, […]

It’s never too late to talk about the future of art

Was recently reminded of this “immediated autodocumentary” that I took part in (briefly) at Transmediale 2011. The Future of Art from KS12 on Vimeo. Is it all still true, or has two years already changed everything?

Current stack of reading and drinking

No One Belongs Here More Than You – Miranda July (tomorrow I’m going to give it to Julia, who isn’t expecting it) Game Feel – Steve Swink (though I told him I can’t progress until he finishes his code examples) Paso Robles 2003 Zinfandel Port Non-Programmers Tutorial for Python – Josh Cogliati Geometry and Meaning […]

blastos from the past

A recent conversation with progrium reminded me of an academic paper I wrote in 1994 about “the network” as a recurring metaphor in feminist philosophy.  I dug it up off my old 286 archives and cleaned it up here for your amusement (sans a few citations). The Network: modulation of a feminist metaphor Among other […]

Quick catchup (incomplete)

There’s so much to talk about; I’ve become a bit immobilized!  It always takes a few days (weeks?) to recover from GDC, and since like most of us I came down with a cold as soon as I returned, it’s only now that I’m resurfacing a little.  I promise I will soon upload the slides […]

gaba aba

EMERGENCY.  TANK AND CHOPPER CAN DESTROY THE CALCULATOR IN WHICH THE BEE FARMERS ARE HIDING, THEN RUN OVER THE BEE FARMERS AND SHOOT ALL THE BEES. THE ROBOT SPIDERS, WHO ARE FRIENDS OF THE BEES, CAN BE DESTROYED. THE SOUND OF THE EXPLODING SPIDERS ATTRACTED THE STEALTH SHIPS. THE BOSS HAS THREE EYES SEPARATE FROM […]

Adventures of a third wheel

Sorry for the lack of updates! I just gave my keynote presentation (subject: how games can motivate social change) at the Nordic Game Jam, the biggest event of the Global Game Jam happening this weekend.   After 2 days in airports waiting for bad weather to clear, I’m running on 2 hours of sleep, 2 cuban […]

What this is

I will write about the various projects I am working on, in a public sort of way.  I will be mostly candid, but protect the innocent.   I might get bored and go away some day; it happens.  But until then…. I crave rapport.