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Posts from ‘June, 2010’

How does this happen.

Seems i’ve morphed into the Producer of an epic postapocalyptic RPG improv theater show with realtime livedrawing and digital scenery.
Typical.

advice for a female artist

Sometimes while filing ancient email I run across something powerful that I wrote years ago in correspondence with a friend.  That happened to me yesterday and it resonated with me enough that I want to share it.  Maybe this perspective I describe isn’t just about being a female artist, but my suspicion is we especially [...]

GameSpaces

The keynote lecture I gave at the FMX conference in Stuttgart last month introduced a concept I call “GameSpaces.” Drawing from the best design patterns of tech startup incubators, indie game jams, unconferences, and hackspaces, GameSpaces are a thoroughly un-radical call for indie game developers to collaborate with local and regional entities (governments, bureaus, [...]