The keynote lecture I gave at the FMX conference in Stuttgart last month introduced a concept I call “GameSpaces.” Drawing from the best design patterns of tech startup incubators, indie game jams, unconferences, and hackspaces, GameSpaces are a thoroughly un-radical call for indie game developers to collaborate with local and regional entities (governments, bureaus, [...]
Posts under ‘Game Jam’
F the G
Renaud has posted a very thorough report and downloadable exe of our Bivouac Urbain game, Stimergy. He even did a time lapse dev video!
Best yet, our game is open source, so grab it and do something even better with it. In fact please make some more levels – we didn’t have time to do many, [...]